Read – Empathy – in How to Do Things with Videogames
Reflections Reference Bogost, I. (2011) ‘Art’, in How to Do Things with Videogames . Minneapolis : University of Minnesota Press, pp. 9–17.
MSc Creative Technologies
Reflections Reference Bogost, I. (2011) ‘Art’, in How to Do Things with Videogames . Minneapolis : University of Minnesota Press, pp. 9–17.
Reflections Reference Bogost, I. (2011) ‘Art’, in How to Do Things with Videogames . Minneapolis : University of Minnesota Press, pp. 9–17.…
Reflections on the reading Reference Kharoub, H., Lataifeh, M. and Ahmed, N. (2019) ‘3D User Interface Design and Usability for…
Reflections Reference Muhammad Ayish and Rao, S. (2013) Explorations in Global Media Ethics. Routledge.
Thoughts Reference Silja Bilz, Klanten, R. and Mischler, M. (2015) The little know-it-all : common sense for designers. Berlin: Gestalten.
Interesting points Forms of interactivity: the disappearance of the audience The technological apparatus of new media cultures Playing game cultures:…
Interesting points from the first part of the book Reflections Reference DeLaure, M., Fink, M. and Dery, M. (2017). Culture Jamming.…
Reflections References Skok, K. (2025) Intimacy in social media: A theoretical analysis of extimacy. Culture & Psychology. Vol 31. Issue…
Chapters Reflections Reference Silvio Lorusso, Geert Lovink and Raffaele Alberto Ventura (2019). Everyone is an entrepreneur. Nobody is safe. Eindhoven…
Suggested reading for wk 1 session Reflections This is a generic guide by the University of Southampton about how to…