Creative Technologies 1

Week 1Tuesday

Media Remixes

The Idea

  • Using instruments that I own, I wanted to record sounds of the same length, turn them into RAW files, then images and then back into sounds
  • I used a flute, a recorder, a guitar, a hammered dulcimer, my voice and the high and low tabla drums
  • I then used Photoshop to give the black-and-white images colour and added a circle to each image
  • I started to think of the sun and the dangerously hot summers that will happen with climate change.
  • Working with the remixed audio and images, I created a video called “Dystopian Summers”.
  • The translation of music into ‘noise’ that then becomes new images and new sounds highlights how digitisation is a process of transformation.
  • We don’t usually think about what has been added or removed from the media when they have been translated. The tone of the piece is foreboding and fits with how I feel about some of what is being promised with new AI technologies.

Process Photos

The Video

Degrading Data Through File Compression

  • I started thinking about how different file formats are loss-generating or lossless and read about JPEGs and the way that they are compressed (by removing data that we’re unlikely to notice)
  • I wanted to see what happened when I ran an image of a toilet through a JPEG compressor 10 times (note the toilet is a photo I took as part of research – I had not used it!)

Image 1

Image 10

The file size was significantly reduced and the image started to become ‘noisy’.

I started playing with the image to remix it further and came up with the image ‘data dump’. It uses a pattern made for miniaturising the toilet and repeating it as a grid.


Reflection on the readings

Images from Digital Art (Christian Paul)

Joe Hamilton is almost the same age as me, and I wonder if this is part of the reason why I am drawn to his work. This image was made using live images from Tumblr to make a live ‘landscape’. 

I am interested in networks and how complexity can be shown/mapped. I am also interested in this idea of information overload that we have to manage every day – too many images, too many stories, too many sources that we have to filter, ignore, make sense of, or contribute to.  

Looking at their recent works it seems like they continued to work with networks, complexity and ways to display large amounts of information as visual works. Looking at this work, there is a flatness to the work which I am wondering is one of the problems of digital mediums. Screens seem to work as a reductive element (to my eyes) no matter the richness of the colour or detail of the image. I wonder if there is a way around this… Something about phenomenology and I need to explore this further.   

References

Paul, C. (2023) Digital Art. London: Thames & Hudson Ltd. 

Learning Journeys

Reading: Digital Storytelling A Creators Guide to Interactive Entertainment by Carolyn Handler Miller

  • interactive media has it’s own rules for maximising it’s effectiveness which this books suggests draws on historical forms of play and interactive story telling
  • they give advice on managing the particular limitation / strengths of an interactive story
  • interesting that it uses greek story structure as a model – wonder what other story telling structures could have been incorporated into this book for added richness…

Reference

Miller, C.H. (2020) Digital Storytelling: A creator’s guide to interactive entertainment. Boca Raton, FL: CRC Press. 

Learning Journeys