This is one of my favourite videos that uses computer generated graphics to world build. Although I’ve been watching it for a few years, I have come back to it with new understanding and curiosity as I know have access to more knowledge about what it might mean to make a video like this.
There’s the concept, the storytelling and the aesthetics.
The visuals are made by a company called ‘Mimic Productions’ who are based in Germany. This video is listed as one of their flagship works.
For me, I think that although the video is obviously digital, it has something very human in it – perhaps this is coming from the music. It speaks to post-humanism through a trans lens. Love love love it.
This was a kind of interesting piece on AI companions that are being used by people as proxys or in addition to them having a real life partner.
There wasn’t really much new in the piece and it recycles ideas I’ve seen in other places about a kind of dystopian-esq future where we are entrusting our love to AI chat bots.
So this is an example of a video where someone has used characters from a game to design new scenes / situations. I don’t yet know how this is done – but reading the comments, it sounds like people share the character files or find them somewhere and then do things like this – kind of like fan art.
This content creator also makes videos which are NSFW using the same principals. It’s an interesting thing (to me) as it’s a strange subversion of masculinity in gaming. A guy running around shooting zombies with his bits flailing about. it’s interesting how violence is not NSFW but bits are…
Holly Herndon came up in one of our lectures on AI and it’s interesting that I already knew about her from this video. I think the track was fed to me by YouTube and my partner hates it because of it’s strange glitch sounding aesthetic. The song still sounds great.
Interesting info-news piece about the idea that more data (for AI) has stopped improving the output. AI LLMs seem to have reached a ceiling.
I did not know about this game where playing can be turned into money. The report suggests that some players in some countries make good money from it, but that overall it could / should be considered to be an exploitative / extractive thing.
An hour long video about how to work with curators for art projects / galleries. Very practical and useful. It comes from an art collective that I subscribe to.